## Slabbed 0.6.0-alpha.2 — Minecraft 26.3 (Fabric)
**Fixed**
- **Fence and wall posts under top slabs.** Clicking a fence or wall onto the underside of a top slab did nothing: the post was asked to hang from the slab's visible underside, half a block up, and a post is taller than one block, so it would have poked into the slab and the placement was refused. An underside landing is now honored to the physical limit of its cell, stepping back toward grid height until the post fits, the same way a side placement already settles onto the real surface. Lanterns, chains and bars, which fit, are unchanged.
- **Opening newly generated areas that contain paintings or item frames no longer freezes the game.** When a chunk finished generating, restoring the decorations saved in it asked for the chunk's blocks through a lookup that could wait for the chunk to finish loading, from inside the very load it was waiting on, so the server thread stalled for good. Slow terrain generation (big worldgen packs) made it far more likely. Restoring a decoration now only uses lookups that answer "not ready yet" instead of waiting, keeps any height already saved with it, and otherwise takes its height on a later tick once its area is actually there. Thanks to M1nus-max on GitHub for the clear diagnosis (GitHub issue #86), and to Haberno on GitHub for the original fix on the 1.21.11 line (GitHub issue #82).
For Minecraft 26.3 with Fabric (Fabric API required, Java 25).
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }