**Features added/changed:**
+ Added eyeblossoms to emissive flowers list
+ Added warping to Ender stars near the black hole
+ Added emissive armor trims option. Enabled by default
+ Greatly increased the render distance of Ender clouds
+ Modified Ender nebula coloring algorithm
+ Tweaked fog behaviour in dark areas, Pale Garden and at night
+ Updated French language (credits to @librecommelai)
+ Did a lot of internal changes to PBR algorithms. Please report any issues you may encounter
**Features fixed:**
+ Fixed open doors and trapdoors blocking floodfill lighting
+ Fixed waving flower pots!!!!!
+ Fixed some entities having Z-fighting due to TAA
+ Fixed LPV fog being too faint in The Nether
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }