- Improve the collision check [#360](<https://github.com/jonesdevelopment/sonar/pull/360>)
- Add more configurable block types (`ENCHANTMENT_TABLE`, `TRAPDOOR`, `STONE`)
- Fix a bug where the XP bar was shown to players in creative mode
- Implement missing "fell through blocks" check
- Fix `verification.currently-preparing` not being used
- Fix Bedrock players not being able to be transferred [#356](<https://github.com/jonesdevelopment/sonar/pull/356>)
- Implement Bukkit Support [#347](<https://github.com/jonesdevelopment/sonar/pull/347>)
- Instead of replacing existing pipelines, Sonar now removes every pipeline and adds the necessary ones, therefore saving RAM and CPU usage by minimizing the handlers in the channel.
- Allow `general.max-online-per-ip` to be 0
Sonar will only work on standalone Bukkit servers that are not behind a proxy (e.g., BungeeCord or Velocity). If you use a proxy, please install Sonar on the proxy instead of the backend server
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }