- New Skill Tree
- New Singleplayer/World Creation screen, WIP
- Attempted fix of the sequence break on Direct Damage
- Attempted to fix live combat players not being brought into PVP battles against turnbased players
- Enabled Keep Inventory in Dark Worlds specifically
- Dark World shaders no longer temporarily break when you switch perspective
- Removed Sky Island dark worlds because of issues.
- Changed Patience Passive to 5% Max HP heal on guard
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }