- V2.0.8 got lost in the void
- New Loading Screen
- New Settings tab for client and server settings. You actually get to see a description on what does what!!! Wowow
- Added new Light World UI Change setting for traditional battle style. Makes battles in the Light World somewhat resemble Undertale more. Inspired by the fangame "Morningstar"
- Added new custom nametags to mobs. These replace the existing nametags, cannot be seen through walls, and only render at certain distances. Shows you a mobs current HP, name, level, boss tier.
- Added new health bars to enemies in Traditional and LW UI. They look really fancy, are based on the old ones, and have a cool shattering animation when they lose health.
- Idle animation plays when locked on in Live Combat mode.
- Added an animation for the traditional battle screen appearing and ending
- MAJORLY buffed weapon bonus damage stat, and stats gained from weapons on ALL tiers. On my magicant test world with a netherite tier weapon, I deal 1k damage with a bash and high offense. This is experimental, I don't know what it's going to be like progression-wise
- Added new item textures courtesy of contributor Decrypt
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }