1.5.30-1.21.1 Beta
- Holding battle_back lets you slow your movement during bullet hell, aka shift by default
- Recruits can have their own accessories and armor
- Accessories have tooltips now, weapons and armor are listed as weapons and armor in tooltips for future custom armor-pieces mostly
- Multi-hit skills have several damage numbers
- Damage numbers stack now if they happen at once
- IQ is 25% of its original graze increase, but now increases tp on defend
- Speed stat replaced by Magic which increases skill effectiveness
- PVP turn order determined by Offense instead of Speed
- Re-did a lot of the math for how certain stats are handled
- Skills have a loadout slot system thanks to Riley's suggestion, you have skill slots which means you cant equip all of your skills at once, you gotta specialize in something. +5 skill slots every 10 levels, skills are worth half of their skill points rounded up in cost
- All out attack removed, Baton Pass is now tied to the Shining Soul skill, automatically passing to whoever you use it on.
- Made the graze ring animation 80% of what it is right now, and sized the gaze radius up to be the same size as the ring, because of the new iq system
- The Thorn Ring can only drain 1/3rd of your Max HP
- Magnet type skills base values halved, since the Magic stat effects them.
- Updated soul movement to be accurate with UTDR, thanks to ``@rileyrilerson`` for doing the math on this
- Removed hard caps from stats. Stats that reach the cap will now have their descriptions turn gold (with the chapter 1 tutorial explaining this.) This means you can invest anything into a stat; but past the soft cap, it will add 25% as much to the stat.
- Changed graze ring size and graze radius to be the same
- 3d battle clones shake when taking damage.
- Proper UTDR damage sfx over the Minecraft one
- Smaller things I can't remember lol
- Nerfed soul absorbing for monsters
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }