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<img src="https://cdn.modrinth.com/data/cached_images/c852996e53690b60f68333c54359ec5137cf1a36.png" width="15">
Changelog
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### Added
#### Bedrock Support (Geyser/Floodgate)
- **Full Bedrock Edition support** - enabled by default via `bedrock.enabled`
- Bedrock clients cannot glide without a real elytra, so Bedrock players receive a protected temporary elytra while inside the spawn area and deploy it natively (jump, then jump again while falling)
- The original chestplate is stored with the player data and returned automatically when they leave the area, land outside it, log out or die
- The temporary elytra cannot be moved, dropped, stored or duplicated
- Other players keep seeing the original chestplate
- **Sneak to boost**: Bedrock has no offhand key, so Bedrock players boost by pressing sneak while gliding
- Interactive chat menus (welcome, settings, setup, update) show plain commands to Bedrock players since Bedrock cannot click chat components
#### Multiple Boosts
- **Boosts per flight** - `boost.max_boosts`
- Allow more than one boost per elytra flight (default: 1, same behavior as before)
- **Boost cooldown** - `boost.boost_cooldown`
- Optional cooldown in seconds between boosts
- Actionbar messages show the remaining boosts
#### Folia Support
- The plugin now runs on Folia (experimental, some features dont work yet!)
#### New Placeholders
- `%spawnelytra_flying%` - whether the player is currently using the spawn elytra
- `%spawnelytra_in_area%` - whether the player is inside the spawn area
- `%spawnelytra_boosts_remaining%` - boosts left in the current flight
#### Polish Translation
- Polish (pl) is now included, thanks to [vuxeim](https://github.com/vuxeim)
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### Changed
- **License**: The plugin is now licensed under the Mozilla Public License 2.0
- **Build**: Migrated from Maven to Gradle
- **Config**: Existing 1.4 configs are migrated automatically, the new `bedrock` and boost fields are added and a backup is created
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### Fixed
- Spawn elytra no longer conflicts with `/fly` from plugins like EssentialsX
- Resource leak when creating backups and missing verification of the playerdata folder
- Missing language keys and outdated version labels in generated configs
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I'd really appreciate your <a href="https://github.com/blax-k/SpawnElytra/issues" target="_blank">feedback</a> on this version! Also, if you have *any* idea for the plugin you can also create a [feature request](https://github.com/blax-k/SpawnElytra/issues)!
Optional dependencies
PlaceholderAPI
Any compatible version
Geyser
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }