- Added missing translation strings
- Implemented a fake mobcap for Galosphere Spectres
- Count distance from player spawn, not world spawn for "On Foreign Shores" advancement
- Rearranged advancements
- Cleaned up unused resources
- Ocean structure placement tweaks
- Got rid of ocean fossils, they're boring
- Lots of minor mod updates
- Rearranged some structure sets, especially ruins
- Switched back to mainline Deeper Oceans and slightly reduced ocean depth multiplier (3x to 2.5x)
- Made spears use trident animations instead of two-handed polearm
- Updated Revamped Shipwrecks
- Added Particle Rain
- Added automatic map markers for leashed horses
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }