- Backported fix so now Divinity gives all buffs it should (Una)
- Made most mod integrations load when using connector (Unilock)
- Fixed an Undergrowth Manor generation issue (Shibva)
- Fixed the Pillager Memory recipe referencing a nonexisting emerald-tag instead of the emerald item (Shibva)
- Greatly improved Pastel Node filter logic (Aquaeyes)
- Fixed an issue with that could lead to items getting stacked to bigger sizes than certain inventories with stack size limits allowed (Una)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }