- Crucible energy now works by hits rather than damage. Every full hit gives you 80 energy with Crucible
- Witherblade energy also works the same way. Every full hit gives you 100 energy with Witherblade
- Dropping your Crucible or Witherblade now starts the timer for the `lastused` scoreboard
- Crucible Shockwave damage increased from 10 -> 11
- Crucible Shockwave damage is now forcefully applied even if going through damage cooldown
- Blowgun now travels much slower underwater
- Magmus Charger charge state 1 arrows now immediately explode when touching lava
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }