# 3.3.0
## Additions
- added "jumping_in_water_requires_stamina" server config option, which controls whether the player can jump/ascend in water while stamina is below zero
## Changes
- the "block_breaking_requires_stamina" feature now stops a block breaking process when the player runs out of stamina
## Fixes
- fixed an issue where players could not attack when stamina was below zero, even if the "attacking_requires_stamina" server config option as set to false
- fixed an issue where sprinting/swimming would not stop when stamina falls below zero, while stamina is required for the action
- fixed an issue where swimming could not be started while sprinting is not possible due to low stamina
- fixed an issue where respawning would no longer reset stamina after re-joining a world
- fixed log spam
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }