# Added:
- Added config option to enable Static Sky - Effectively a shader compatibility mode (don't expect shaders to automatically start working with the mod though, it will just make it is still up to each individual shader how it handles the sky)
PS: This is effectively a band-aid and it will 100% cause me trouble in the future, because it SEVERELY limits what I can achieve with rendering.
As of now, it only impacts Real-Time Gravitational Lensing, but don't be surprised if I add a feature in the future that does not show up while the Static Sky is active, since it uses vanilla core shaders, which are impractical for a lot of the stuff I wish to create.
Optional dependencies
Enhanced Celestials
Any compatible version
The Aether
Any compatible version
Developer information
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maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }