Today (October 4th) is the mod's 1st birthday! And in celebration, you all get party hats! Thank you all for downloading, supporting, and enjoying the mod over the last year!
### Additions
- Added eat sounds and particles to cakes. Should be compatible with most modded cakes, including Farmer's Delight pies
- Added ripples particles to rain and water/lava drops landing on water/lava (Yes, I know this goes against the suggestion guidelines in the FAQ)
- Added 3D splash effects for entities falling in water/lava
- Added bubbles to entity poof effects (mob death clouds/mob spawner spawn clouds) underwater
- Added waterfalls. Comes in 3 different sizes, each size can be individually disabled. Requires water streams to have at least 1 water source block underneath and 1 additional water block next to the first
- Small: A small stream of droplet particles moving in the direction of the current, emitted from the base of the water stream
- Medium: Cloud like particles called water fall clouds, spawning from the base of the water stream and moving out, similar to cascades in other mods. Requires at least a 6 block vertical water stream
- Large: Increased number of water fall clouds with a larger spawning area, along with large mist clouds. Requires at least a 3x10 block vertical water stream
- Added bubbles to breaking blocks underwater
- Added bubbles to chests while open underwater
- Chests will also sometimes open randomly to spawn bubbles when underwater
- Added bubbles to opening a barrel underwater
- Added a continuous stream of bubbles spawning from the mouth of decorated pots when underwater
- Added bucket use effects to:
- Water bottles when converting blocks to mud
- Picking up water with a glass bottle
- Added bubbles to the dust effects from dispensers/droppers/crafter when firing out items underwater
- Added party hats in celebration of the mod's first birthday! If you're a party pooper, you can turn it off with the `Enable Easter Eggs` config in the `General` config section
### Changes
- Changed ominous vault connection particles to be more accurate
- Renamed `Drop Land In Fluid Splashes` config to `Drop Land In Fluid Ripples`, since drops now spawn ripples instead of splashes
- Vanilla leaf particles now land on the ground and fade out rather than disappearing into the ground. Additionally, they can also land on water and cause a ripple effect (Applies to cherry leaves, not just the leaves in 1.21.5+)
- Falling block fall effects now spawn bubbles instead of dust underwater
- Tweaked blended render type, hopefully will fix some issues
- Changed bucket use effects to spawn droplets instead of vanilla splashes
- Changed wolf shake/villager sweating effects to droplets
- Made structure voids work like barriers. If the item is in hand, the surrounding blocks will be visible
### Fixes
- Fixed potion rings not being visible to other players
- Fixed frosty breath/drowning bubbles spawning while using a spyglass in first person
- Fixed dispensers not spawning bucket use/sheep shearing effects
- Fixed bucket use effects be able to be spawned underwater
- Fixed lava cauldrons spawning sparks when underwater
- Fixed Einstein Solar System rendering all armor pieces instead of just helmets
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }