Note: Despite the networking changes in this release Forge 1.20.1 is still not fully client sided, however, progress has been made and may be fixed in the next update or so
**Additions**
- Added a snowflake effect for freezing mobs/players
- Added wiki link to ModMenu menu
**Changes**
- The particle and sound registries are no longer synced from server to client. This should allow all clients to join a server with the mod installed whether the client has the mod or not. There is a server config to disable this functionality in case something breaks
- NeoForge now properly checks if the packet channel exists on the client before sending packets
- Particles using the 'custom' render type are no longer culled. This specifically is to fix the elder guardian effect being culled when it shouldn't
- Improvements to sparks spawning around lava
- Lava cauldrons now play ambient sounds and pop vanilla lava sparks
- Replaced the powder snow snowflakes
- Improvements to thrown egg sounds
- Config is now a volume slider rather than a toggle
- The pitch is now somewhat randomized
**Fixes**
- Fixed item rarity particles crash with Item Borders support (#64)
- Fixed drowning bubbles spawning too much (#65)
- Fixed composter particles sometimes crashing with other mods (#66)
- Fixed entity effects not being affected if the tick rate is frozen (#67)
- Fixed mob skull shaders sometimes not applying correctly
- Fixed vanilla XP bottle effects not appearing for clients without the mod installed on servers with the mod
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }