- Added Japanese translation (Thanks [gohkenytp](https://github.com/gohkenytp))
- Item rarity particles max height config has been reworked (should work about the same but the config values have changed)
- Added an item rarity particle speed config
- Added a density config for item rarity particles
- Beacon particles are now colored to match the beam color (Beacon particles config has also been reworked)
- Added a random delay to the start of frosty breath (This is so that every entity doesn't breath at the same time)
- Added some flame and spark particles to flint and steel when lighting a block eg candle, or campfire (I'm not entirely happy with this so it may change later)
- Added smoke and sparks to exploding creepers
- The `Entities/Primed TNT` config category has been renamed to `Entities/Explosives`
- Added small experience orb particles to experience bottles (By default this replaces the vanilla splash potion effect)
- Added a config for dust clouds to require the player to have the speed effect
- Fixed fireflies only spawning on the first night of a world
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }