* Fixed Ghost Damage not changing base on difficulty.
* Fixed missing sounds for the Vampire mob.
* Removed abilities and blood for vampires.
* Leeching now heals the vampire's health as long as target isn't bleeding.
* Sneaking automatically now cloaks the vampire in invisibility.
* Hunger is completely disabled for vampires.
* Vampires no longer get a debuff from eating food.
* Vampires lose benefits in the sunlight.
* Vampires will NOT take damage in the sunlight if wearing a HAUNTED Diamond or Netherite Helmet.
Note: I honestly have no idea on how I wanna approach abilities and blood magic for vampires and this mod wasn't intended to be a vampire focus mod to begin with anyways. So instead, the benefits and negatives of being a vampire are all now passives instead. I also wanted to improve compatibility with other mods so that a vampire player doesn't feel too limited.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }