*Added Reworked Ghosts
* -Two Variations:
* -1. Ecto: Aggressive variation that deals 1 physical damage + 1 *(difficulty) magic damage, and attacks the living.
* -2. Spooky: Supportive variation that enjoys possession and debuffing the player. Only deals 1 physical damage and has much weaker health, which is why the spiritual energy is used up completely during possession.
* Added Possessed Armor
* -Spooky Ghosts can possess armor from an armor stand if it is a full set (otherwise would destroy armor stand in anger). Gaining the defense of whatever armor it has possessed. A shield and sword will be materialize as well, though the shield seems more decorative than actual useful.
* Grave Soil can now spawn ghosts.
* Ecto Ghosts can spawn naturally in the swamps and drops ectoplasm which can be used to make bottles of enchanting. Using an ectoplasm up will leave behind a slime ball too.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }