* Fixed Ritual Candles.
* Removed Necromancer Mob.
* Added Necromancer Variant to Vampire.
* Added Nightmare DamageType.
* Added Checkmate DamageType (Unused).
* Vampires with the Necromancer Variant can summon Zombies/Skeletons.
* Vampires with the Necromancer Variant can NOT summon Vexes.
* Vampires & Wights now have a base damage of 1,going down from 3.
* Vampires now have a base speed of 0.3, going up from 0.25.
* Revenant's Sacrifice Spell now only works on Sleeping players instead of Sleeping & Starving players.
* Revenant's Sacrifice Spell now deals an insane amount of Nightmare DamageType instead of an insane amount of Ritual DamageType.
* Revenant's Sacrifice Spell casting time has been increased to 6 seconds, from 2 seconds.
* Scourge Spawn Egg is now in the Creative Tab, instead of being hidden content.
* Vampire Dust has been removed from the Plasmacrypt Structure's loot tables.
* Vampires now drop 1 to 2 Vampire Dust instead of 0 to 2.
* Vampires now have a small chance to drop a Tome of Rituals.
Optional dependencies
Supplementaries
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }