* Ghost Experience value reduced from 5 to 1.
* Removed Glowing Potions
* Ectoplasm can now be used to make experience bottles in the brewing stand instead. (Glowing potions was pretty useless).
* Removed Protection IV from Haunted Helmets dropped by Possessed Armor.
* Immunity to Ghost's fire now requires your helmet to have Curse of Vampirism instead of being a Haunted Helmet. Note: The Curse is only applicable to Haunted Helmets anyways.
* Vampires are now immune to the negative effect of Bleeding and Leeching should no longer work on Vampires.
* Decrease health threshold for wooden swords to instantly kill a vampire from 70% to 45%.
* Increased invisibility duration for vampires from 60 seconds to 150 seconds.
* Increased axe ability duration for vampires from 45 seconds to 120 seconds.
* Invisibility now requires the vampire to be sneaking to activate it.
* Added a new ability for the sword which allows the vampire to deflect common arrows, costing one blood droplet per arrow deflected.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }