<ul>
<li>Added Cave Urns and Wild Flax to world generation</li>
<li>Conditional sign registration is now always on. This was done to prevent servers from not allowing clients that had the option set to a different state than the server. This means that the mod will only register signs for currently installed wood types. If you remove a mod that adds such wood types the signs will be converted into their oak variant.</li>
<li>Changed cog block and copper lantern texture to be more similar to the vanilla one</li>
<li>You can now put items in a sack by clicking on them with a sack in hand while in a gui, like bundles</li>
<li>Added configs to tweak cave urns and wild flax generation</li>
</ul>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }