- Changed how the base assaults timer is counted up, resulting in fast cooldowns between base assault when your close to your base to long cooldowns if your away from your base.
- Destroyer Zombies now destroy torches in their way.
- Destroyer Zombies how have a reduced follow range.
- Increased Physics Mod Ragdoll compatibility for some custom mobs.
- Mobs now spawn during the first night on the surface, but at a reduced rate.
- Destroyer Zombies no longer spam jump while trying to dig up.
- Rebalanced the mob spawn progression so most custom mobs start spawning a couple days later.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }