### Initial release of [TaCZ] First Aid Compat.
**No more random damage distribution.**
- Precise 3D hitbox detection for TacZ bullets (Head, Body, Arms, Legs, Feet).
- Custom damage distribution for explosions based on proximity.
- Damage spillover mechanics from limbs to torso.
- 80% from arm to torso
- 80% from leg to torso
- 80% from foot to leg
- 40% from foot to torso
- Custom handling for explosives (grenades, RPGs) with realistic proximity-based limb damage calculation.
- Proper armor protection calculations per bodypart. (tested with LRarmor)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }