- Removed sunlight temperature system.
- Refactored/Rebalanced hot item temperature:
> Hot items only heat up players when faint red
> Removed temperature cap, items now have diminishing returns to their temperature instead.
> Rebalanced temperature recieved from temperature. Having a few items doesn't instantly reaches the maximum temperature recieved, but having a lot of hot items now is a lot more dangerous.
> tl;dr: Having few hot items is less dangerous, having a lot of hot items is now more deadly.
- Thirst drain increase from temperature now uses Cold Sweat ambient temperature instead of Climate temperature.
Optional dependencies
TFC Hot or Not
Any compatible version
TFC Cast Iron Grill
Any compatible version
Firmalife
Any compatible version
Beneath
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }