- Completely revamped the volcano mechanics
- Added dangerous pyroclastic flows
- Added volcanic ash, that can turn to tuff over time or convert logs below to petrified wood
- Volcanic ash slowly "decays"/is sweeped away by the wind
- Added petrified wood
- Added more minerals and ores
- Ores and gems from TFC can now also be placed as mineral deposits on the sides of blocks
- Added wildfires
- Added scorched ground mechanics
- Scorced vegetation slowly regenerate back to a non-burnt state of itself
- Added plumes to volcanoes
- Added a bunch of particle effects
- Added lava geysers
- Added zone-based location logic for selection of which minerals or rocks that are to be placed
- Placed or dropped torches can set surrounding flammable blocks ablaze (***Watch out where you place them! You have been warned!***)
- You can now simulate and experience the volcanic eruption of Mount Vesuvius as it happened in Pompeii
- **Embeddium is NOT supported as it is End-of-Life! Use Sodium instead!**
- Greatly optimized TFC's landslide mechanics
- Optimizations and other stuff maybe
Optional dependencies
Sodium
Any compatible version
ArborFirmaCraft (AFC)
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }