- The preview screen can now be opened in-world!
- Also works on servers
- Can be opened with the `K` key by default
- Only has options to change the scale since the world settings are already defined
- Which information a player is able to access can be disable/enabled from the server, see below
- Preview generation is now done off-thread, meaning the game should no longer completely lock up on previews that take a long time
- While generating, a loading icon will be displayed instead of the previous preview, this can be disabled in the client config
- When generation finishes, the game will ding, this can also be disabled in the client config
- Add a permissions system to limit what players can access via the in-world preview
- See the [wiki page](https://notenoughmail.github.io/tfcgv/1.20.1/permissions/) for an explanation
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }