ALPHA.2!
This update adds various creative-only (for now) blocks, upgrades the bronze dungeon, adds several new built-in resource packs for optimal customization, and much more!
Here is the changelog:
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- Nerfed Bittersweet Charm (15% poison chance, 37.5% speed boost -> 10% poison chance, 15% speed boost)
- New Sheepuff model
- Various new (creative-only for now) blocks for the unfinished Gilded Groves biome
- New, unique grass block for the Aether
- Fixed Moa animations not applying to saddles on saddled moas
- Fixed Creative Tabs not all having localized labels
- Added some new (creative-only for now) sentry stone variants
- New texture overrides in the bronze dungeon
- New Slider ambient sounds
- Upgraded the Bronze Dungeon structure
- Various new built-in resource packs to modify the mod to your heart's content!
- Bittersweet Charm poison ability now only works on melee attacks
- New Aether Caves
- New glowing overlay for Ambrosium Ore (Optifine NOT required)
- New, creative-only Holystone variant: Frosted Holystone
- New, more gold Ambrosium textures
- Gilded Skyroot is now Golden Skyroot and has Golden Leaves (can be returned to the white-leaved Gilded Skyroot with a built-in resource pack)
- Darkbloom (Purple Flower) is now called Nightbloom
- New Carved Stone Variants (Bricks, Pillar)
- The currently creative-only Auburn Bush block is now called the Aevyrn Bush and has white leaves
- Temporarily removed white Golden Skyroot particles configuration option
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Optional dependencies
Deep Aether
Any compatible version
Aether: Lost Content Addon
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }