<h2>LostCities 1.21-8.3.8</h2><br/> - Implement a better caching system which keeps track of how long ago something was last accessed. This should improve performance<br/> - Extended the world settings with four new options: vinewest, vineeast, vinesouth, and vinenorth. With these you can change the vines that are used for the buildings<br/> - Fixed a potential infinite loop with bridges in combination with the new caching system<br/> - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.<br/> - TqLxQuanZ fixed an issue where player reconnecting to server might get teleports to the world spawn, despite having a bed setup.<br/> - TqLxQuanZ fixed single player forceSpawnParts having race condition not working properly on setting world spawn during single player.<br/> - Fixed a problem with the lostcities-server 'selectedProfile' config option being ignored<br/>
Optional dependencies
The One Probe
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }