## LostCities 1.21-8.4.4
- Fixed block tags using the obsolete directory on Minecraft 1.21, preventing stairs and doors from rotating with generated parts
- Exposed the current chunk's city style through the API, including outside cities
- Fixed overlapping terrain-height samples near coordinate axes and made size-2 sampling deterministic; floor-selection errors now identify the building and floor
- Made steep terrain-to-city transitions less regular and removed floating vines left by terrain correction or invalid supports
- Added world- and city-style bridge supports and world-style highway supports, including reusable vertical support parts and legacy metadata compatibility
- Fixed numeric profile fields replacing temporary input while typing multi-digit values
- Added separate north-south and east-west railway spacing options, with safe surface-station slopes and highway avoidance
- Removed explosion cleanup that could leave chunk-sized gaps, especially in highways
- Avoided villages and structures now keep a terrain-transition ring when flattening is disabled
Optional dependencies
The One Probe
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }