<h2>LostCities 1.21-8.3.5</h2><br/> - Avoid crashes accessing the generate_nether flag from the profile. Could mostly occur on servers<br/> - New citySpawnDistance1, citySpawnDistance2, citySpawnMultiplier1 and citySpawnMultiplier2 profile options to control city spawning based on distance from world spawn<br/> - Fixed part2 generation issues<br/> - Fixed rain not properly going into destroyed buildings<br/> - New feature where it is possible to define how far away certain features can be used from within the city style. For example, you can specify that a building can<br/><h4> only spawn after 2000 blocks and up to 6000 blocks ('minSpawnDistance' and 'maxSpawnDistance'). There is also a 'feather' setting to make the transition smoother</h4><br/>
Optional dependencies
The One Probe
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }