Updates Thermoo to MC 1.21. Includes several breaking changes:
- Thermoo now requires Java 21, matching Minecraft's requirement.
- *Removed* item attribute modifiers, without replacement. This was too difficult of a feature to update with item components, but a replacement feature may come soon.
- The path of temperature effects was changed from `thermoo/temperature_effects` to `thermoo/temperature_effect`, to reflect similar changes made to the vanilla game.
- The constant fields in `ThermooAttributes` now have type `RegistryEntry<EntityAttribute>` rather than `EntityAttribute`
- `EnvironmentController#getBaseValueForAttribute` had its signature changed to take a `RegistryEntry<EntityAttribute>` rather than `EntityAttribute`
- `ScalingAttributeModifierTemperatureEffect.Config` had several changes in both Java and Datapack APIs. The `attribute` type was changed to `RegistryEntry<EntityAttribute>` rather than `EntityAttribute`, and the UUID and name fields were removed and replaced with an identifier field called `id`, with this change also affecting datapacks. Furthermore, datapack's `operation` field must now be one of `add_value`, `add_multiplied_base`, or `add_multiplied_total`.
- Temperature effects and custom Loot Condition types now have a `MapCodec` instead of a `Codec` (however temperature effect configs are still regular Codecs).
- The class `ThermooSeasons` was renamed to `ThermooSeason`.
- `PlayerEnvironmentEvents.CAN_APPLY_PASSIVE_TEMPERATURE_CHANGE` now returns a `TriState` instead of a boolean, making it clearer when a listener is passing.
The following additions were made to Thermoo:
- Added default temperature converter settings instances for all units
Developer information
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