This is just a small update to hopefully improve server performance by synchronizing temperatures fewer times.
* Temperature-affected entities will now only sync their temperature to players within 32 blocks of their location
* Temperature-affected entities will now attempt to sync to players every 20 ticks.
* This update can be added to servers without a client update.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }