1. Added three attack modes: attack creatures, attack attackable entities, and attack all entities (switch modes in inventory with Ctrl + Right-click on the Zenith Sword).
2. Directly right-clicking the Zenith Sword in inventory can now change the tracking distance when there's no target locked.
3. Shift + Right-click the item in inventory to toggle whether to attack players.
4. Optimized right-click attack to prevent decreased attack frequency when holding right-click during server lag.
5. Changed guaranteed minimum damage to a percentage-based mechanism, replacing the original fixed minimum damage.
6. The Zenith Sword will now also attack when held in the off-hand and blocks right-click interactions, with attack power influenced by the main-hand weapon.
7. Added client configuration option to adjust whether the Zenith Sword blocks right-click interactions.
8. Added server configuration option to set whether to attack dropped items and experience orbs in "attack all entities" mode.
9. Reduced default ranged damage coefficient; attacks now deal additional damage based on the enemy's maximum health.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }