- Updated to 1.21.6
- Overhauled TickRate's data storage methods to use Fabric Data Attachments. This means that:
- Freeze/step/sprint status will now persists across server restarts
- Makes TickRate's codebase significantly easier to work with
- Unfortunately as a consequence, opening worlds with TickRate data without TickRate present may result in the loss of said data. In other words, when updating your worlds, ensure the mod is present.
- All current data in your worlds from previous TickRate versions will be migrated automatically.
- Max sound pitch (sound speed) has been reduced from 4 to 2
- Some bug fixes
- TickRate API v2 -> v3
- All server related events now also give you the `MinecraftServer` instance
- All chunk related events now give you a `WorldChunk` instead of just a `ChunkPos`
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }