* Added an "accuracy" entity attribute that grants a chance to pierce through evasion
* Added the "accuracy" modifier using the new "wide lens" item, which grants accuracy to weapons
* Added the "true strike" trait, which pierces through evasion on fully-charged hits
* Added true strike to enderium
* Added some of the simpler Ender IO tool materials
* True strike is available on crystalline alloy weapons
* "Purging" is available on melodic alloy weapons, which has a chance to remove positive buffs on fully-charged hits
* "Megaflip" is available on vivid alloy armour, which negates explosion damage and increases knockback received from explosions
* No dark steel, end steel, or stellar tools yet...
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }