<p>Build: 1.17.1-5.0.0.31 - Sun Aug 22 06:45:01 GMT 2021<br> adubbz:<br> Account for snowing</p><p>=========<br>Build: 1.17.1-5.0.0.30 - Sun Aug 22 06:21:31 GMT 2021<br> adubbz:<br> Reorder temperature orb rendering</p><p>=========<br>Build: 1.17.1-5.0.0.29 - Sun Aug 22 06:06:21 GMT 2021<br> forstride:<br> Removed ice/frosted ice from the cooling blocks tag</p><p>=========<br>Build: 1.17.1-5.0.0.28 - Sun Aug 22 06:01:01 GMT 2021<br> forstride:<br> Tweaked temperature orb icons</p><p>=========<br>Build: 1.17.1-5.0.0.27 - Sun Aug 22 05:51:51 GMT 2021<br> adubbz:<br> Implemented an altitude modifier</p><p>=========<br>Build: 1.17.1-5.0.0.26 - Sun Aug 22 05:42:41 GMT 2021<br> adubbz:<br> Use the non-positional biome temperature to reduce random fluctuations</p><p>=========<br>Build: 1.17.1-5.0.0.25 - Sun Aug 22 03:19:30 GMT 2021<br> forstride:<br> Tweaked ranges for biome temperature, disabled seasonal temperature changes in biomes with seasons disabled (Serene Seasons)</p><p>=========<br>Build: 1.17.1-5.0.0.23 - Sun Aug 22 02:40:36 GMT 2021<br> adubbz:<br> Fixed a theoretical issue with thirst server syncronization</p><p>=========<br>Build: 1.17.1-5.0.0.22 - Sun Aug 22 02:28:11 GMT 2021<br> adubbz:<br> Added a delay for taking damage in extreme temperatures</p><p>=========<br>Build: 1.17.1-5.0.0.21 - Sun Aug 22 01:45:06 GMT 2021<br> adubbz:<br> Prevent warming/cooling armor from sending temperature to extremes</p><p> adubbz:<br> Renamed night temperature change config options to be more accurate</p><p>=========<br>Build: 1.17.1-5.0.0.19 - Sun Aug 22 01:23:51 GMT 2021<br> adubbz:<br> Adjust how temperature sources stack</p><p>=========<br>Build: 1.17.1-5.0.0.18 - Sun Aug 22 01:19:51 GMT 2021<br> forstride:<br> Switched to block/item tags for heating/cooling sources</p><p>=========<br>Build: 1.17.1-5.0.0.17 - Sat Aug 21 23:15:46 GMT 2021<br> adubbz:<br> Don't change the seasonal temperature in biomes that use tropical seasons</p><p>=========<br>Build: 1.17.1-5.0.0.16 - Sat Aug 21 23:10:56 GMT 2021<br> adubbz:<br> Lowered the default near block range for heat sources and made it configurable</p><p>=========<br>Build: 1.17.1-5.0.0.15 - Sat Aug 21 21:36:00 GMT 2021<br> github:<br> More biome temperature changes</p><p>=========<br>Build: 1.17.1-5.0.0.14 - Sat Aug 21 21:33:00 GMT 2021<br> github:<br> Updated biome temperature ranges</p><p>=========<br>Build: 1.17.1-5.0.0.13 - Sat Aug 21 20:45:05 GMT 2021<br> adubbz:<br> Don't apply hypo/hyperthermia in spectator mode</p><p> adubbz:<br> Nullify powdered snow when ice resistance is active</p><p> adubbz:<br> Renaming enchantment to Thermal Tuning</p><p>=========<br>Build: 1.17.1-5.0.0.11 - Sat Aug 21 20:33:25 GMT 2021<br> adubbz:<br> Changed the enchantments to a temperature tuning enchantment which reverts the temperature to neutral (treasure only, applies only to chestplates). Removed the heat resistance potion, now we use the Vanilla fire resistance potion. Renamed the cold resistance potion to ice resistance using snowballs.</p><p>=========<br>Build: 1.16.5-4.1.0.9 - Wed Aug 18 23:23:28 GMT 2021<br> adubbz:<br> Bump the version number the reduce confusion</p><p>=========<br>Build: 1.16.5-4.0.1.8 - Wed Aug 18 23:20:18 GMT 2021<br> adubbz:<br> Fixed a crash due to the refmap being incorrectly named</p><p>=========<br>Build: 1.16.5-4.0.1.7 - Wed Aug 18 05:40:41 GMT 2021<br> github:<br> Update mods.toml</p><p>=========<br>Build: 1.16.5-4.0.1.6 - Wed Aug 18 05:15:06 GMT 2021<br> adubbz:<br> Fixed changelogs</p><p>=========<br>Build: 1.16.5-4.0.1.5 - Wed Aug 18 04:21:51 GMT 2021<br> adubbz:<br> Upgrade gradle wrapper again slightly</p><p> adubbz:<br> Downgrade the gradle wrapper too</p><p> adubbz:<br> Downgrade Java for 1.16</p><p> adubbz:<br> Updated gradle</p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }