<ul>
<li>Fixed a crash due to achievements</li>
<li>Fixed Endermen not being harmed in the rain and fire not being remove
<ul>
<li>Note: This will probably break compatibility with RandomThingsCore, however this is an issue on their side</li>
</ul>
</li>
<li>Added a json config for block temperatures</li>
<li>Added missing Freeze localization</li>
<li>Reworked how temperature change rates work. Temperatures will now change much faster than before, and mainly operate on a gradient system. The greater the difference in temperature, the faster it will change.</li>
<li>Fixed brewing recipes colliding with Vanilla</li>
<li>Fixed a crash with the Freeze iceball</li>
<li>Improved crop decay in the winter</li>
<li>Adjusted temperature modification by heat emitting blocks</li>
<li>Increased season temperature modifiers. It now gets colder during the winter and hotter in the summer</li>
<li>Removed the hypo/hyperthermia levels and reduced the duration to 10 seconds</li>
<li>Increased the effects of time on the temperature</li>
<li>Removed reflection from the seasons api (likely will provide a minor boost in performance)</li>
<li>Added temperature config options</li>
<li>Added season config options</li>
</ul>
<p>Other notes: New changes made on Github now result in automatic builds. So in future the gap between them will hopefully not be so large. Have fun!</p>
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }