+ Added BTWR Shared Library as dependency + moved the item to block placement logic there
+ Added missing blocks to their appropriate tags
+ Added Clay Block (made out of 8 clay balls)
+ Added a block tag TURNED_FALLING_BLOCKS that makes blocks in it falling ones
+ Added Copper Nugget & Netherite Nugget items
+ Added Stone Brick item -> (moved from BTWR: Core)
+ Changed Primitive tools like stone axe, chisel, shovel, etc. to be slightly faster when mining blocks
+ Changed the exhaustion caused by breaking blocks to half of what it was
+ Changed the mod logo with a more high quality one
+ Improved the logic for hoe tools breaking blocks
+ Fixed loose slab blocks from being non-opaque (letting light go through them);
+ Fixed multiple block loot tables to drop properly
+ Fixed blocks to instantly change state without redrawing of the block to prevent phasing through converting blocks
+ Fixed cobblestone and cobbled deepslate slabs from being unable to be mortared
+ Fixed a bug that turned grass instantly to farmland by hoe breaking (it should go to dirt/loose dirt first)
+ Fixed a bug in breaking clay ore blocks dropped the wrong item
+ Fixed bug where breaking grass and dirt with hoe dropped dirt piles
+ Temporary fix for a bug that caused a slab placed above another one to turn the bottom block to double slab (a duplication bug)
+ Rounded the damage of all chisel items to be 1
+ Block Tag changes; added new mod tag "SIMPLE_DIRT_BLOCKS"
+ Removed the Andesite, Granite & Diorite stairs blocks added by the mod as they were redundant
+ Removed the collision of raw ore placed items, so entities like players and mobs won't collide with them
+ Updated the mod to require Fabric API 0.110.0 & Fabric Loader 0.16.9
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }