This is a complete overhaul of the mod and it has been rewritten almost from scratch. Touhou Origins now uses [Voile](https://github.com/Maxmani/voile) under the hood to power its custom origins. There have been many small changes, so please forgive me if I missed something
Please note that community translations are currently missing from this release.
### Additions
- Added Oarfish, Amanojaku, Nue, Bake-Danuki
- Reworked Celestial
- Added the ability to become a _shikigami_
- **Satori:**
- Now has a 25% chance to dodge melee attacks
- Added extra information to _Recollection_
- Wild animals no longer flee unprovoked
- **Wolf Tengu:**
- Can now sprint while using a shield
- Deals damage upon blocking
- New resource bars
### Changes
- Removed Yuki-Onna, Hell Raven, Kurayami, Tsukumogami (these origins may return at some point)
- Several powers have been split to avoid bloating them and to allow greater control in what parts of an origin to disable
- Many powers are now cleaner and written in a more efficient way
- Power descriptions have been made more concise
- Miscellaneous adjustments to several origins
- **Ghost:**
- Can now stand on slabs and other half-blocks without triggering _Withering Soul_
- **Crow Tengu:**
- Can now hide their elytra (also cool new texture)
- **Haniwa:**
- Made the resist sound less annoying
- **Satori (Closed Eye):**
- No longer produces sprinting particles when invisible
- Combat cooldown now lasts 3 seconds instead of 1
- Improved mob behavior
- **Oni:**
- Now spawns in the Nether
- _Drunken Stupor_ is now compatible with modded status effects
- Changed how to close Satori's third eye
- Improved _Lavish Lifestyle_ mod compatibility
- Reordered origins to accommodate new and updated ones
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }