# Towns and Nations 1.0.5
## New :
- Ownership of a territory and Being a capital is better separated.
- A player can be the owner of a nation while the nation capital is from another region
- Add `correct syntax : {}` message when `/tan ClaimArea` command fail
- By default, Nations will have all biomes allowed in order to reduce incomprehension when enabling nation claims
- If a player joins a town, he will be cleared out the forgein player permission trust
- 2 Forts can no longer be placed in the same chunk
- Add option to force placing a first chunk in order to create a town (Before choosing a Name)
- New command `/tan wiki`
## Bug fixes
- Fixed negative price mob ban upgrade
- Fixed wrong message displaying when trying to unclaim a landmark chunk
- Fix argument check on `/tan unclaim <Town/Region/Nation>`, blocking the command.
- Deleting a fort will now correctly update the chunk associated
- Fix text errors in the updated diplomacy menu
- Fix "Town level" title in region and nation menu
- Fix Nation Hirarchy menu showing option to browse suzerain invitations
- Fix "Change ownership" menu looping with Nation Settings menu with the "return" icon
- (Trying to) fix dupe glitch by protecting block beneath fort banner
- Fix Name Filter not working the slightest
- Fix capture message when score reach 100% @konradschutle
- Available chunks to conquer displays the incorrect territory @konradschutle
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }