- Fixed the titular issue of Ancient Tree structures spawning in water! (Except the Ancient Mangrove Tree which it's meant to anyway)
- Many changes related to Trees and Biome Variants, such as;
- Saplings grown in certain locations will result in a different tree variant
- Dark and Pale Oaks can now be grown as a single sapling or a 2x2!
- Oak, Birch and Beech now have new Leave Block variants that grown into their respective tree variants
- Boreal Oak Leaves have the Oak Leaves texture, but are *not* biome tinted, and always retain a cool minty green colour. They drop seeds that grow into the Oak Trees found in Coniferous Forests and various Windswept biomes
- The Vanilla Birch Leaves have been renamed to Silver Birch Leaves which belong to the column shaped Birch Tree variants. The new variant taking the name of Birch Leaves appear on the leaves of the more spread out Birch Trees which now have a small variant. Oh, and these leaves unlike the OG Birch Leaves are biome-tinted!
- Lastly, Beech got a similar treatment to Birch, having a new Leaves variant for the wider canopy trees, which is a Copper coloured variant of the Beech leaves, fittingly named Copper Beach Leaves!
- Fixed an issue with some of the Jungle trees leaves getting replaced with Vines
- Gave all the Fancy Oaks more intricate Roots to match the Birch Trees
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }