what's new ?
MAIN ADDITIONS:
- New skill: Bloodlust
- New GUI tab "Badges" ---> To reflect progress in the mod
- Config file that let you play as you want !
- Now you can refund purchased skill
Other additions:
-New ways to earn xp (sleeping, using hoe, fishing)
-Compatibility added with blocks of all mods that use vanilla/forge tags
-New Vanilla block can provide xp
MODIFICATIONS:
-Old commands have been removed -> now use /skill <argument> <player> <number>
-SP rewars for levels 5,10,15,20,25,30,35,40 are now 10 SP instead of 15 SP
-Some textures rework
-Max level is now 15000xp instead of 18000xp
-General modifications in all skill prices
-Modified block xp values -> dirt and grass
-Tooltips for prices, info, levels and categories have been made less coarse
Bug fixes:
- Nutrition boost displayed the wrong price
- "+" button texture was frozen when clicked
- fore levels ]40;50[ the SP rewars was wrong
- reward message for level 35 was wrong
- "critical hit" skill have a missed price infos when lvl 1
- For lvl 40+ the message was research point instead of Skill point
- Some xp eraned by killing mobs was formatted as XX.XX
- The player was stuck Lvl 40
- when you bought critical hit lvl 4, the amount of SP earned in statistics was wrong
- "+" buttons was visible for a short time at the GUI opening
- Second life activated in creative mode
- Optimization
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }