The following files have been updated and must be reset for the changes to apply:<br>
- enchanting.yml<br>
- config.yml (You may need to execute /val resourcepack enable to re-enable valhallas default resource pack configuration)<br>
- EVERY <skill>_progression.yml config
TWEAK Partyspy may now be used by console<br>
TWEAK Removed "in field of view" condition requirement for blocking, this may make it work more consitently<br>
TWEAK Added option to config.yml preventing the usage of teleportation arrows (Ender Arrows) if the shooter is in combat<br>
TWEAK Increased default in-combat duration from 5 seconds to 15 seconds<br>
TWEAK Changed the default damage formula such that toughness reduces high-end damage as opposed to lowering damage by a flat amount. The old formula was causing issues with certain configurations<br>
TWEAK /val import may now also selectively import recipes<br>
TWEAK Added Density, Wind Burst, and Breach to enchantment scaling<br>
TWEAK Hoglins are now considered animals, allowing them to benefit off of farming perks<br>
TWEAK On 1.21.2 and higher, double jumping is now much nicer to use! You only have to jump a single time in mid-air as opposed to twice, and high-ping users will no longer be able to briefly fly with it
FEATURE REMOVAL Disabled dual wielding, it was causing issues that aren't easy to resolve, and I wasn't happy with the sloppy implementation of this feature either
FIXED NG+ perks being re-unlockable after soft resets. Soft resets now work better with NG+ in general (this is unfortunately why every skill progression config needed to be reset)<br>
FIXED Custom damage types not properly rewarding players experience or kill credit, and a whole bunch of other awkward interactions with it<br>
FIXED Certain enchantments with a max functional level of 1 (like silk touch) occasionally getting leveled above 1<br>
FIXED Infinity sometimes duplicating arrows<br>
FIXED Quick-emptying bottles on a cauldron producing strange glass bottles<br>
FIXED The "Breach" enchantment not giving armor penetration (defaulted at 10% per level)<br>
FIXED Times cauldron recipes not working consistently<br>
FIXED Certain mobs (like Magma Cubes) not rewarding combat exp<br>
FIXED /val resourcepack download sending the legacy resource pack link, as opposed to the resource pack good for your server version
BALANCE Buffed alchemy perks significantly. You get a bit more alchemy quality as well as a lot more brewing speed
Thanks again for your patience!
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }