- Fixed crash when using `ShaderProgram#getUniformSafe`
- Fixed crash with dynamic shaders
- Fixed error when stopping game
- Added support for swapping vbos
- Fixed error when removing binding layouts. Fixes [#68](https://github.com/FoundryMC/Veil/issues/68)
- Fixed incorrect framebuffer size being reported
Optional dependencies
Sodium
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }