Algorithm Improvements
Bots now pathfind to lower ground during crystal pvp to minimise damage from crystals.
Bots Pearl Away on low hp (toggleable)
Fixed #1 - Bots Hit Through Walls
Fixed #2 - Bots Place Webs through walls
Fixed #3 - Bots have reach for placing blocks
Fixed #5 - Bot Anchors Instantly
Fixed #8 - Bots dont hold potion before throwing it and don't look down
Fixed #11 - it does not hold the water bucket out before placing water
Fixed #12 - Totem issues.
Fixed #13 - Retreat functionality does not work.
Fixed #17 - Bots look at the nearest entity
Fixed #18 - Glitching the algorithm where the bot switches between totem and shield.
Fixed #19 - double carts being missed the most
Fixed #20 - for crystal it does not know the difference between low and high ground
Fixed #24 - bot places crystals behind itself sometimes
Fixed #25 - bots try to attack creative players
Fixed #26 - crystals to fast
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }