**Village Quest 2.6.1 — Living Kingdoms**
Living Kingdoms comes to Minecraft 26.2 with the same current content as 26.3, plus the complete 2.6.1 fixes.
## Living Kingdoms arrives on Minecraft 26.2
- **Build your community.** Name a settlement, establish a Council Seat, inn, market and storehouse, and earn five stages of recognition.
- **Meet the people.** Named village staff and rare inn guests bring daily life and personal adventures. Travel with Simon, chart Lutte's coastal signals and stand watch with Marius.
- **Open your market.** Assign up to five trader places, discover regional goods and connect villages through trade, supply and friendship agreements.
- **Earn lasting tools.** Claim the Village Seal, recover personally earned guild tools and follow all five chapters of The Unwritten Promise.
- **Choose your rhythm.** Journal settings offer real-time or Minecraft-day resets and personal presentation options, alongside refreshed maps, objectives and medieval interfaces.
## Fixes and improvements
- Reliable compact Notice Post fallback and retrofit, with protection for existing builds and removed boards.
- General recipe-book search, separate output entries and native plank ingredients.
- Quest Board timer positioning, title/scroll fixes and corrected terrain-map sampling.
- Adult-only village introductions, clearer building checks and all five village chapters explained in game.
- Revised English, German and Spanish quest instructions and material names.
**Minecraft 26.2 · Fabric + Fabric API · Java 25.** Back up existing worlds and match client/server versions.
[Full changelog on GitHub](https://github.com/topasmusic/village-quest/releases/tag/v2.6.1-mc26.2)
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }