- You can now change trades for vanilla and other mods' villagers, not just your own.
- Trades can be added to a villager's existing trades or replace them, level by level.
- New options control how many trades a villager gets, how likely each trade is, and the most trades a villager can have at a level along with trade grouping using multiple villagerpacks with their own trades for the same profession and or level for that profession.
- Biome-specific trades can now replace a villager's normal trades for certain villager types.
- New villagerpacks_order.json file in the villagerpacks folder lets you choose the villagerpacks load order.
- Villager packs can now be .jar files, and packs that only change trades no longer need a data folder.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }