# Improved structures
- Added more air zone for throne_room to create more space for fighting the void harbinger
- Improved illusioner_church terrain integration
- Added distance between ruined_battlefield and throne_room
# Improved loot tables
- Increased chance of dropping rare materials from worms in corrupt_valley
- Added more useful resources from the following loot tables:
- illusioner_church_secret_chest_loot
- illusioner_house_secret_loot
- skull_tree_loot
- normal_house_loot
# Fixes
- Fixed an fps drop in corrupt_valley
# Development on hold
Development will be continued after March. Future updates will focus on adding new content.
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }