# Added
- Abyss dimension
- Entities
+ hollow knight
+ animal anomaly entity
+ marshmallow anomaly (made by blubeerz)
- beacon structure
- Hollow knight's nail
- Abyss heart
now you can return to the overworld easier, just kill a hollow
knight, obtain its heart and right click
- Abyssium block
The block is barrier, on which entities can be spawned on
# Fixed
- Void dimension surface flatness
- Made corrupt_valley biome smaller
- Hostile entities target selection
Now they select the closest entity to them
- Added drop for the corrupted_torch
- Decreased structures separationillager_camp
+ infdev_pyramid_remains
+ infected_house
+ infected_ruined_house
+ infected_tower_house
+ michael_expedition_base
+ nameless_house
+ paul_expedition_base
+ timothy_expedition_base
+ tower_house
+ unnamed_expedition_base
+ warrior_fortress
The update might be a bit disappointing. Abyss, which is the new dimension, is made for easier transportation (1 block in the abyss is 12 blocks in the overworld) and that blubeerz would be happy with his marshmallow anomaly. The next update will be
almost as big as throne of oblivion with a whole new biome
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }