* Fixed opengl compliance issues
* Fixed white boarder outline between lod and normal chunks
* Added a mesh render backend
* Fixed clouds being invisible (possibly improved compatibility with shaders with fog)
* Fixed chunk flicker when loading new chunks
* Added world suggestion when using the import command
* Importer no longer segfaults when you exit/reload a world while importing
* Added a bossbar progress bar for importing
* Fixed context selection when connecting to a sever
* Attempted fix for empty air sections having the wrong default lighting value
* Partial fix for mesa systems (will no longer cause the system to hang and hard crash, zink works fine pre mesa 24)
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }