* prints warning if your vanilla rd is <3
* stairs are now rendered as the baseState (a full block) instead of as very broken looking models
* render distance is now more "circular"
* render distance settings increment has been changed from 32 to 2
* stencil fixes
* fixes when using flawlessframes (mainly effects replaymod and flashbacks looking broken during export)
* missing shader reload while on the main menu leading to broken shaders when disabiling voxy on the main menu
* `VOXY` shader define is now `1`
* section meshing is paused while there are lots of models baking
* fix amd driver yelling about stupid things
* added debug command to verify the structure of the stored lods (children existance mask)
* fix ingesting chunks on death leading to ingesting empty lods
* small memory reuse optimization in the serialization pipeline
* sodium 0.8.6
* very very rare deadlock fix when save queue fills up
Optional dependencies
Mod Menu
Any compatible version
Developer information
Projects on Modrinth are automatically available through a Maven repository for use with JVM build tools such as Gradle.
maven { name = "Modrinth"; url = "https://api.modrinth.com/maven" }